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100 Adventure Rooms

 Contents..

I have been playful with a lot of the images that I am using. It keeps things interesting. How about 100 rooms like you might find in an adventure game? You could visit them in sequence and visualisa your information in them.

Every 10 rooms can use the colour white then the colours I use to represent 1 to 9. So room 01 can use colour 1 to decorate a lot of it; then room 02 can use colour 02 to decorate a lot of it. Room 10 will use white as the main colour fill. This continues to 100.

I also designed 10 types of room outline shape. So places 00 to 09 use this pattern:

Room 00, 01, 02, all the way to Room 09 use that shape and colour fill it; but they also use floor patterns.

I made 100 floor patterns. I actually made them for a 10,000 places system; but I thought that I could introduce them early in the course by using them in a 100 places system: this 100 Adventure Rooms system.

Each room is very easy to recall, I think, because I know its main colur based on the 2nd digit of the two digit number. Eg. Room 87 uses room shape 8 and colour fill 7 fron the Colours article. Hopefully, the floor pattern will be remembered too.

Here are the 10 room shapes:

And that leads to the 100 rooms:



Here are the floor designs:



Adventure Room 00

Adventure Room 01

Adventure Room 02

Adventure Room 03

Adventure Room 04

Adventure Room 05

Adventure Room 06

Adventure Room 07

Adventure Room 08

Adventure Room 09

Adventure Room 10

Adventure Room 11

Adventure Room 12

Adventure Room 13

Adventure Room 14

Adventure Room 15

Adventure Room 16

Adventure Room 17

Adventure Room 18

Adventure Room 19

Adventure Room 20

Adventure Room 21

Adventure Room 22

Adventure Room 23

Adventure Room 24

Adventure Room 25

Adventure Room 26

Adventure Room 27

Adventure Room 28

Adventure Room 29

Adventure Room 30

Adventure Room 31

Adventure Room 32

Adventure Room 33

Adventure Room 34

Adventure Room 35

Adventure Room 36

Adventure Room 37

Adventure Room 38

Adventure Room 39

Adventure Room 40

Adventure Room 41

Adventure Room 42

Adventure Room 43

Adventure Room 44

Adventure Room 45

Adventure Room 46

Adventure Room 47

Adventure Room 48

Adventure Room 49

Adventure Room 50

Adventure Room 51

Adventure Room 52

Adventure Room 53

Adventure Room 54

Adventure Room 55

Adventure Room 56

Adventure Room 57

Adventure Room 58

Adventure Room 59

Adventure Room 60

Adventure Room 61

Adventure Room 62

Adventure Room 63

Adventure Room 64

Adventure Room 65

Adventure Room 66

Adventure Room 67

Adventure Room 68

Adventure Room 69

Adventure Room 70

Adventure Room 71

Adventure Room 72

Adventure Room 73

Adventure Room 74

Adventure Room 75

Adventure Room 76

Adventure Room 77

Adventure Room 78

Adventure Room 79

Adventure Room 80

Adventure Room 81

Adventure Room 82

Adventure Room 83

Adventure Room 84

Adventure Room 85

Adventure Room 86

Adventure Room 87

Adventure Room 88

Adventure Room 89

Adventure Room 90

Adventure Room 91

Adventure Room 92

Adventure Room 93

Adventure Room 94

Adventure Room 95

Adventure Room 96

Adventure Room 97

Adventure Room 98

Adventure Room 99


200 Floors Method

The 10,000 location article is intended to use 200 floors rather than 100 floors because it increases variety and reduces sameyness of locations visually.

I want floor 100 to be roughly the same topic as floor 00.

I want floor 101 to be roughly the same topic as floor 01.

I want floor 102 to be roughly the same topic as floor 02.

And so on. If I can learn this adventure room system then knowledge of the floors 00 to 99 will help me to remember the floors from 100 to 199.